fix: responsive layout – game playable on all screen sizes - #31
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Co-authored-by: makuchpatryk <19875907+makuchpatryk@users.noreply.github.com>
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[WIP] Improve responsiveness for better UX on certain screens
fix: responsive layout – game playable on all screen sizes
Feb 23, 2026
makuchpatryk
marked this pull request as ready for review
February 23, 2026 23:11
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The game board was hardcoded at
WIDTH_GAME = 1000pxwith fixed-width containers (w-[700px],w-[1200px]), making it overflow and unplayable on screens narrower than ~1000px.Changes
Game board scaling (
GameView.vue)useWindowSize()(VueUse, already a dependency) to reactively track viewport widthboardScale = min(1, (windowWidth - 32) / WIDTH_GAME)and applies it as a CSS transform — game logic and drag-and-drop are unaffectedHome page (
MainView.vue)w-[700px]→w-full max-w-[700px] px-4w-[700px]tow-fullModal (
UiModal.vue)w-[1200px] h-[820px]→w-[min(90vw,1200px)] h-[min(85vh,820px)]Layouts (
game.vue,default.vue)h-lvh overflow-hidden→min-h-lvh overflow-x-hiddento allow vertical scrolling on small viewportsi18n
GameView.vueextracted to$t()with English translation addedOriginal prompt
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